Fallout tactics game manual


















If there is no medic near by try to flee to a safe are where your medic is to heal the team member. Rember this machine is slow to move. If you can get him in a enclose space with a door way the width of a human then he is stuck unless there is a way the he can move around door like a open space around the door. Flank him by having you party focus fire from the direction North,east or south. THis way will keep him distracted. Beware there may be security bot underground around him so becare when using this stragy.

If possible kill them quickly. Rember to have more the 3 members shooting at him to distract him and to take the bot down faster. I can not tell you how importent it is to you to use the enviroment to your advantage when taking down this Behemoth. Pacification bot: These big bots look like the Behemoth robots but not so bug like. Look at the Behemoth description to how to kill them. I know this sound bad but it work. You wil take this bot down gradualy when using energy weapons through.

You will waste a lot of energy ammo doing this tactic. The plus side is that the party member survive with taking 0 hp lost and have reduce weight from using energy ammo. Just have patience and this tactic will work for me as it wil for you. This stratagy can be use on the Behemoth as well.

Death Claws: These death claws are just like the from other Fallout games. Just make sure they do not get to close to you or you are in trouble. They main weapons are there speed and their strenght. To kill them just keep them from a distance. Reavers: These technology obsest enemies use energy weapons. They use llight armor.

This bunch are powerful when they are in a bunch. Just remember not to get flanked by them. When facing them use your terrain advantage to out flank them.

This group when you kill a few of them , they will drop the first energy weapons that you did not purchased or find in the game already. The reavers are only dangerous when they out flank your party or in a big group. They can be hard to kill. To kill them just use any weapon to kill them.

The one's that use power armor are harder to kill through. The BOS warriors use light to heavy armor. At times they drop usefull gear. Civilians: these people are armorless and will throw or use what ever they have on you. They are easy to kill still. Just watch out for the stones they use on you. They will hurt you still. Transportation In game during the mission you will come as a hummer,APC armor personal carrier and other transportation.

Once the mission is complete you can take and keep them at the base garrage. When you move from one base to another bring them to the other base if you want to. The M4 sherman you can find in Newton in one of the misson before you finish the game, you just need to find it and repair it. The APC can be found and used in the mission to rescue talon company.

This APC can carry up to 6 people. The humvee is fastest of all transport and can carry 6 people. To repair the transportation you need a person with a repair box and a good repair skill.

The humvee and APC can carry up to 6 people. The M4 Sherman or tank can carry up to 5 people. There is a dune buggie that you can get if you activate the mission and find it in the mission.

Go to Bonus mission- Springfeild ode to the simson guide in the collection of guides on steam for this game to look up how to turn this mission on to get the this vehicle. If you activate this mission half way then you may be able to do it as long you have not passed a certain mission in game. There are more info in the person guide about it. The M4 can use tank shells that you can find in game or at BOS base merchants. Any transportation you want to use can hold a unlimited amount of items ammo, medic item, armor, weapons,etc.

It is recommanded that you have repair kits in the transportation vehicle with a crew member that have points in the repair skill. Once a vehicle is destroyed it is destroyed permantly. APC 3. To enter a vehicle click the person , press Ctrl then on the vehicle it self to enter it.

To exit it click on the person, Ctrl then in the area around it to exit it. Ammo , armor, weapon, medic supplies, money Ammo : You can buy them through out merchants at BOS bases and other merchant in the waste land. Most ofyour ammo you will get by finding it through out the mission. By begining to game end you will be carrying alot of ammo if you pick up the enemy ammo off of there corpses in time. With all the ammo you come across please pick it up and store it in a safe place.

Incase if you run out of ammo on your main weapons you can fall back on to your reserves. Just remember to give it to them when they on low ammo or give it to some one in party to hold it pack mule when it is needed. Weapons: Most of your weapons you find in game it will come across during the mission. You can purchase them at BOS base and other merchants. Armor: Most of the armor you come by you will buy at the BOS bases. You may be lucky to find armor in the waste land to.

The armor type that you have on will decrease or increase certain skill. There are differant armor out there that you can use. The lowest armor rating you can get is from the Bramin leather armor at the start of the game. The highest armor rating you can get is from the power armor witch you have to get to a certain rank to unlock to buy.

It is recommanded that you get power armor for every one in the party for just the armor rating, carry extra gear weight increase , able to use bigger weapon that require a higher strength stat to use and just for the looks of it as well. Remember power armor is expansize so save up the cash for it and have a hight barter skill to help bring the price down when buying it.

The armor you get after bramin armor will enhance or decrease your skill stats. Power armor increase and decreases your skill stats the most.

The higher the rank the better weapon you get to buy from the base merchant. Barter skill still apply if you plan to buy from from the BOS base merchants. Most of the weapon and ammo you can find through out the waste dead enemies that you kill. Certain special weapons you will come across in missions on dead corpses or in containers the proto type emp rifle,mp40,sten, bren gun, laser gantaling gun,etc.

Medic supplies: During your travel you will come across them just like ammo. If you are low on medic supplies you can purchase them at the BOS base or through merchants throught out the waste land.

It is very importent to have a constant supplie of first aid kits to heal your party. Combine the doctor and first aid to heal the party member to get more hp restore at a faster rate. Money: There are two type of currentcy in game. Caps witch is the wasteland currentcy. You get extra money by selling you extra gear that you do not need or go back to previous mission sites to collect enemy gear to sell.

If you are doing this it is best to use a hummer to carry a unlimited item base to sell at base. It is importent to have a high bartering skill to get the most money from each item and to pay less for items. Rank increase reputation : as you do mission your fame will increase as you do missions.

Your nature varies from good-neutral-evil depends on what you do just like in the other Fallout game's. With increase of your rank in the BOS better gerar be avaible to you. Even with better gear at a discount , it does get expansive in the long run. In the end better gear will save you then your old gear you had since the start of the game. Reputation karma : Your reputation represent what your Karma or alignment would be in other Fallout games.

This reputation is a resault of what you do. It will decrease lower karma or increase increase karma by what actions you do in the game. Your reputaion will effect what endings become avaible to you.

Pre MIssion: -Before a mission make sure you a save file incase you want to restart the mission -make sure that group have enough first aid supplies , ammo and have correct equipment During mission: -Have a save in game mission file during you do the mission -save often incase if you mess up during the mission -Load game file again if your party member dies.

These engines have a auto repair built in them. To destroy the all 6 of them you need 6 crew members to destroy them simutaneuless at the same time so they do not have a chance to use their auto repair abilaty. Hostage Rescue : This mission require you to rescue a target.

You can use steathly or go in head in to take them all on to rescue them Find Item: This Mission require you to find a certain item EX; find robot parts Optional side mission quest: This will vary from mission to mission EX: find documents, heal a person to recruit a mechanic Each mission will have one or more of these mission type combine in a single mission.

This is a mission sample is one that i have finished recently. This part i will have in a picture of my squad , level , their skill stats and what their roles are. In this party you may take a lesson from my group skill make and improve your squad design in their skill or role set up to suite your play stlye from mine. The requirement so far to finish this mission are the following from when i used to play it: -have plenty of ammo bring plenty of rocket and energy ammo -have alot of medic items -have skill in small,big,energy weapons - have your crew fitted with power armor -have needed supplies given to group.

If you accept the mission you can go to safe spot in the wastland and give the need supplies to squad before heading to Vault 0 if you have not divided supplies to group already when you were at base.

This will help the climb up much more easier for you. All other firearms are not that usefull when facing robots. This mission you have to transport the nuke you got in a mission to Vault 0. You need a driver to transport while you advance to the vault door.

When the detonate remeber to have power armor on and take rad-x before the dentonation. There will be a time set to get to safety. I will have another picture with numbers put on certain areas with what i did at them. Resault may varie for you if you follow my way of finishing the mission.

Thing may not go exactly the same so do not complain to me if it works for you. It just mean that you need to rethink your stratagy just like i did many time in this mission. The way i finish this level is just a rough guide for you to follow or modify to your stratagy to finish this mission. Once the bomb time started in front of the vault you will have one minute to get in to the bunker room with the terminals to make sure all members of the team survive and get in to vault 0.

If you run out of ammo you can just pick it off of the dead corpses. Destroy the oil drum when a enemy is near by to do extra damage to them do not be by one. Just like in past mission there were switches to turn turrets off. In this mission you can find the generator's and destroy them. As a resault they will be shut off and you can pass by by safely. My way up to Vault 0 1: Inside there are 2 security bots inside and terminals with info on vault 0. Have a look at the data if you want to.

This is the bunker you get in to for safety when you activate the warhead at vault 0 door. Make sure all team members are in the the bunker room with the terminals Bunker for team safety. From the vault door area you can climb down the ladder at 7 and go throught the door in to the safe room.

Make sure the area 17 , 20 and 7 is cleared before the party get in to the bunker for safety. When all team is in bunker make sure all team in the bunker. Use cover to your advantage to kill them and the robots in area 3 3: The are a horde of robots in this area. Just sit back and use area 2 to your advantage. Past the guard station the rode have mines.

Use trap skill to detect them. Once mines are spoted use small fire arm to destroy them. You can use the road and cover in area to kill the bots in area 6. Use focus fire to kill the turret quickly. If you want to no to kill the turret then sneak or run past the turret to destroy the generator to turn the turret off. Click BACK to return to the dialogue list. MAP: This will display a map of the current mission, plus all the known mission intelligence. Click on the numbered areas on the map to display this information.

The green circle is your starting position. Some missions will require you to return to this point for extraction. The map is only displayed when you are actually in the mission area.

HELP: This displays a list of the default hotkeys and basic mouse functionality. You can do the same by pressing H. This will display the save game screen, so you can save your progress. See page You must confirm this action. You can only initiate speech against a neutral or friendly character. Left-click on a character to speak to them. If they have anything to say, they will either float it over their head or they will display a speech window.

Some floating speech is important, some is not. Characters that have more dialogue will use a speech window. The speech window is displayed over the normal interface bar. A speech window will pause. Click the DONE button to end the speech and unpause the game again. The volume of any spoken speech audio can be controlled from the Audio Options menu, see page Some characters are willing to bargain for just about anything.

You can use the barter screen to trade items back and forth. Talk to a character, if they display the BARTER button in the lower right hand side of their speech window, click it to start the bartering process. This is the barter screen. Welcome to ManualMachine. We have sent a verification link to to complete your registration. Log In Sign Up. Forgot password? Enter your email address and check your inbox.

Please check your email for further instructions. Enter a new password. Games PC. Interface Bar cont. Table of Contents cont. Playing the Game This chapter of the Brotherhood of Steel manual focuses on the user interface. Main Menu When the game is started, the intro movies will play. When the intro movies have finished, you will see the main menu screen.

The main menu screen. EXIT: Click this button when you are done playing the game and wish to quit. Starting a Single-Player Game The start of a perfectly good single-player game.

BACK: This will return you to the main menu. Single-player Campaigns A single-player campaign game is a series of missions. You will start with a limited number of characters, including a primary character, cheap weapons and armor, no vehicles and little. Tutorial Missions There are two types of tutorial missions: basic and tactical. Tutorial Mission menu screen. Gamespy Games The easiest way to play Fallout Tactics online is through GameSpy Arcade, which comes conveniently bundled with the game.

Playing Modem-to-Modem While Fallout Tactics does not support direct modem-to-modem gameplay, you can use Win98se or later to create a network connection between two computers using modems.

Quality of gameplay will depend on the speed and quality of your connection. Port Information All players should be using the latest version of DirectX. If you are the administrator of the network, please consult the documentation provided with your networking software to determine the steps to open these ports. Hosting a Game Enter your server name it defaults to your player name.

Bandwidth: Low, Medium, or High. Max Squad Members: Sets the maximum number of characters per squad. Game Modes There are three different game modes that Fallout Tactics can be played in. Tactical Screen The Tactical Screen is where you will spend the vast majority of your missions. This is the tactical screen -- life ends here in the Wasteland Selecting Characters You can left-click on one of your characters to select them.

You can also select characters using their character tabs, see page Press F1 to F6 to select an individual squad member. Press F12 to select all characters. Grouping Characters Characters can be grouped, making it easier to select your sniper team or your close combat specialists, for example.

Movement You give move orders in the game view. Other Actions Left-click on objects to search them, open them, pick them up and otherwise use the object. Cursors The cursor will change to show the current action. Interface Bar The interface bar at the bottom of the tactical screen gives you access to other game commands and gives you status information. From left to right: Display Window: This window either displays the mini-map or the text display. When the mini-map is displayed, the plus and minus symbols can be used to zoom the map in and out respectively.

Red dots are known enemies. The current weapon mode is in the upper right. The AP cost is in the lower left. Right-click on the weapon to change the weapon mode. Sentry Mode Aggressive: This character will actively fire on the enemy. Skilldex Some skills are used automatically, like weapon skills. Inventory Items characters are carrying are displayed in the Inventory window. This is the inventory window. All of your stuff is here. Double-click an item to use it on the current character.

Moving Multiple Items If you select more than one item to be moved, the Move Items window will appear. Fallout Atomic Shop Apparel Bundles C. Emotes Icons Photomode S. Skins Styles Utility. Allies Creatures and robots Factions Vendors. Gavin, Mopper of Floors 4 Jan, pm. Shiroi Ren 1 Dec, am. I remember that automatic shotgun was the best at the late game If you gather enough shells for it.

Pleplerhep 25 Jan, pm. It is interesting to see how different people have approached the game and how different peoples opinion is. The experience for me have been that high IN builds always is the most succesfull due to the substantial bigger amount of skill point you get pr level. The same reason i have the polar opposite opinion on the importance of CH and the early recruits, especially the ones with high IN and PE, because you have the possibility to finetune their skills from the get go, so less points are used on nonsense.

When the extra skill points from the IN is focused on the choosen speciality, it makes most of the early high IN recruits superior. Take a recruit like Mandy, one i usually use for Energy weapons. I simply only set points and perks if i really feel it is needed, and once she reaches lvl 12 i take the Tag! Lets look at the difference based on a non Tough Guy game.

Usually when you complete it you are around lvl So we have 24 times our skill rate to distribute through the game. So 24 levels mutliplied with the skill rate gives you a total of 96 skill points to work with over the entire game.

With and average IN of 5, your skill rate is boosted to 10 and you end up with a wooping skill points. Right out the bat we have a skill rate of So, the first 6 levels we only get the 30 skill points pr level totalling at at level 6. Now the next 4 levels we get 34 each, totalling and the remaining 12 levels we will now get 36 pr level totalling at Needles to say, but this turns into a monstrous char already after a few levels.

Sima Jie 6 Jul, pm. It's possible to tank the browning with DU. I went through the calculations with PDK and tested it. Nothing a beefy LG x2 character couldn't handle.

However, the power armor becomes more essential. Sima Jie 27 Jun, pm. FYI, Jim Grimm is better than any human could ever be.



0コメント

  • 1000 / 1000